The Rage

Roll 3d6
gain that many temporary hit points
Lasts the number of rounds rolled

1) Start foaming at the mouth and screaming like a madman
2) +2 wild card bonus to all melee attack and damage rolls
3) Will not stop attacking perceived enemy, will not attack allies unless provoked
4) Looses access to all class powers spells and at will abilities as the character is in a blind rage only able to use melee weapons.



Voyage of the Intrepid thomasmcfarland